![]() ![]() Fixed a crash when some textures are missing (#263).Added support for spotlights with an emission profile and a player flashlight (#203, #214).Added menu controls for the full screen blend effects (#216).Added control over fallback radiance of emissive materials (#210).Updated the Loading plaque texture (#265)Contributions by GitHub user Added a warning when screen-space image memory usage is very high (#179). ![]() Tuned the full-screen blend effects to be less intensive.Improved precision of target frame rate adjustment (#242).Adjusted the automatic UI scaling to avoid making the UI too big.Added support for building on PowerPC 64 LE CPU architecture (#260).Switched the OpenAL dependency with a statically linked library (#224)Misc Improvements:.Fixed Vulkan queue initialization on platforms that don't support split queues (#248).Fixed the flare gun still using ammo with dmflags including 8192 (DF_INFINITE_AMMO) ( )191). ![]()
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